A beta build should stay stable across the target device range. In Unity, CPU and GPU usage should remain within budget, memory should be controlled, file size limits should be respected, and critical ...
Unity has been front and centre for a growing number of games developers for years now and their big bet on the implementation of AI as the way to seal the deal and power ahead has been no secret. Now ...
Unity Technologies, known for its real-time development platform used widely for gaming apps, has detailed its plans for incorporating new changes in .NET and C# being pushed out by Microsoft. There's ...
Unity 6 was built, tested, and refined in partnership with – and for – the developers who use it. As the world’s leading platform for creating and growing games, Unity 6 is the most stable version of ...
Unity has officially launched 1.0 support for visionOS, making its now Vision Pro-compatible game engine available to all Unity Pro, Enterprise, and Industry subscribers. Unity announced in recent a ...
If there’s one thing Unity Create President and General Manager Marc Whitten wants to make clear, it’s that he appreciates your feedback. “It’s been a very feedback-giving week for Unity,” Whitten ...